Steve's Carts 2 is the Minecraft mod dedicated to let you extend the minecart capabilities to their max. Instead of the vanilla variety steve's carts adds a clever system of upgrades and add-ons towards a functioning mobile vehicle. This is not a matter of making them looking as fancy as possible, even though many people would argue for them in that respect, but instead a way to add features you'd like to have in a cart. Features include but are in no way limited to drills, auto-railing, solar power, on-board storage, minecart farmer, pyrotechnics cart, fully controllable ride-able vehicles, shields and auto-shooters. Since new modules can be matched and mixed with very few limitations to the creation of the vehicle. But fear not, it is incredibly easy to get started. All you need is a cart assembler and an amount of practice to match.










  • Batteries
  • Power Crystal
  • Module Knowledge
  • Industrial Espionage
  • Experienced Assembler
  • New Era
  • C02 Friedly
  • Generic Engine
  • Module input
  • Production Line
  • Cart Deployer
  • Cart Modifier
  • Cart Crane
  • Redstone Control
  • Creative mode
  • Quick Demolisher
  • Entropy

Start a Discussion Discussions about Steve's Carts 2

  • taking apart a modular cart

    2 messages
    • can you or cant you take apart a cart you made in the cart assembler and than i am talking about the 1.5.2 version of the mod.
    • Use the Cart Modifier Upgrade.
  • Steve Carts GUI Problem

    3 messages
    • You should be able to change the GUI scale in the normal Minecraft video settings but when you are done you will probably want to change it back.
    • Thanks! I'm always playing on large so it's feels weird but if that's what it takes!
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