In Feed The Beast there are many more weapon options beyond the basic Sword and Axe.
This is a work in progress to summarize all Weapons in FTB, please add information if you have it.
Weapon Damage[]
This is a chart cross-referencing the basic weapons with materials to find the amount of Hearts of damage dealt:
Wood | Gold | Stone | Copper | Bronze | Iron | Gem* | Diamond | |
---|---|---|---|---|---|---|---|---|
Sword | 2 | 2 | 2.5 | - | - | 3 | 3.5 | 3.5 |
Axe | 1.5 | 1.5 | 2 | - | - | 2.5 | - | 3 |
Pick | 1 | 1 | 1.5 | - | - | 2 | - | 2.5 |
Shovel | 0.5 | 0.5 | 1 | - | - | 1.5 | - | 2 |
- Gem tools are Ruby, Blue Sapphire, and Green Sapphire. They do the same damage as their Diamond counterparts, but have less than a third of the durability
As fists and arrows do not have a "material", their damage is constant. Although Hoes are tools, they are not counted as weapons and have the same effect as fists (no durability loss and same damage).
Bow/Arrows | 1 / 3 / 5 |
---|---|
Fist | 0.5 |
Here is a summary of many of the many other weapons available in the FTB mod pack, from various mods:
Damage | EU Storage (use) | Notes | |
---|---|---|---|
Chainsaw | 5 | 10,000 (50) | |
Advanced Chainsaw | 6 | 15,000 (100) | |
Nano Saber | 2 / 10 | 40,000 (?) | 12.5 critical |
Minotaur Axe | 3.5/7 | N/a | Hits for double damage when sprinting |
Vajra | 10 | 6,666 |
Other Weapons[]
Ammunition | Capacity | Damage | Notes | |
---|---|---|---|---|
Mining Laser | EU | 200,000 EU | Varies n Mode | None |
Hunter's Handgun | Magazines | 1 Magazine (8 Bullets) | Varies Based on Ammunition Used | Right-Click both fires and reloads |
Ice Magus Rod | Snowballs | 256 Snowballs | 1 Heart | Fire it slowly or you'll waste ammo |
Dealing damage[]
Damage is measured in Hearts. Damage done is modified by Armor worn. Mobs' health is measured in "hearts", just like the player's. Chicken have 2 hearts; sheep and silverfish have 4; cows, squids, and pigs have 5; spiders have 8; skeletons, creepers, blazes, tamed wolves, and zombie pigmen have 10; zombies also have 10 but have armor points that can protect them; endermen have 20. Ghasts have only 5 hearts. Wild wolves have 4 hearts. Slimes and magma cubes react differently to damage. Their health depends on their size.
All items (12)